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> Everything You Need To Know About Winks / Ddp's, or why you can not create them (yet)
post Oct 24 2005, 02:11 PM
Post #41


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i was always wondering...
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post Nov 17 2005, 05:12 AM
Post #42


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Joined: 17-November 05
Member No.: 14,591

I am new to this forum but i have a simple suggestions to this problem.

1. Forget about it its a waste of time

2. Create your own messenger which may be faster then #3

3. Waste time trying to hack it.

4. All of you who want to do it so bad contribute $20.00 or so each and all of you can publically get the licence and share it.

Some simple suggestions. msn_wink.gif
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post Jan 4 2006, 12:17 PM
Post #43


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From: Guildford, Surrey
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i have another sergestion!

if you make a wink of your own and in the xml add the id from another stored wink, on there pc the orginal wink is played.... this got me thinking, are defult winks are never sent over the servers or is just the id and and the pc plays there stored version? i think this is the case, so what about bluemountin winks? they cant be played from a stored file on there pc, why cant we just there id to send the wink? i cant test this because i am at work, but as soon as i get home i will be testing this, and also teting the meemink id's! there may still be hope yet!
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post Jan 4 2006, 12:27 PM
Post #44

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Please dont bump old topics.

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